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=head1 NAME DBI::DBD::SqlEngine::HowTo - Guide to create DBI::DBD::SqlEngine based driver =head1 SYNOPSIS perldoc DBI::DBD::SqlEngine::HowTo perldoc DBI perldoc DBI::DBD perldoc DBI::DBD::SqlEngine::Developers perldoc SQL::Eval perldoc DBI::DBD::SqlEngine perldoc DBI::DBD::SqlEngine::HowTo perldoc SQL::Statement::Embed =head1 DESCRIPTION This document provides a step-by-step guide, how to create a new C<DBI::DBD::SqlEngine> based DBD. It expects that you carefully read the L<DBI> documentation and that you're familiar with L<DBI::DBD> and had read and understood L<DBD::ExampleP>. This document addresses experienced developers who are really sure that they need to invest time when writing a new DBI Driver. Writing a DBI Driver is neither a weekend project nor an easy job for hobby coders after work. Expect one or two man-month of time for the first start. Those who are still reading, should be able to sing the rules of L<DBI::DBD/CREATING A NEW DRIVER>. =head1 CREATING DRIVER CLASSES Do you have an entry in DBI's DBD registry? For this guide, a prefix of C<foo_> is assumed. =head2 Sample Skeleton package DBD::Foo; use strict; use warnings; use vars qw($VERSION); use base qw(DBI::DBD::SqlEngine); use DBI (); $VERSION = "0.001"; package DBD::Foo::dr; use vars qw(@ISA $imp_data_size); @ISA = qw(DBI::DBD::SqlEngine::dr); $imp_data_size = 0; package DBD::Foo::db; use vars qw(@ISA $imp_data_size); @ISA = qw(DBI::DBD::SqlEngine::db); $imp_data_size = 0; package DBD::Foo::st; use vars qw(@ISA $imp_data_size); @ISA = qw(DBI::DBD::SqlEngine::st); $imp_data_size = 0; package DBD::Foo::Statement; use vars qw(@ISA); @ISA = qw(DBI::DBD::SqlEngine::Statement); package DBD::Foo::Table; use vars qw(@ISA); @ISA = qw(DBI::DBD::SqlEngine::Table); 1; Tiny, eh? And all you have now is a DBD named foo which will is able to deal with temporary tables, as long as you use L<SQL::Statement>. In L<DBI::SQL::Nano> environments, this DBD can do nothing. =head2 Deal with own attributes Before we start doing usable stuff with our DBI driver, we need to think about what we want to do and how we want to do it. Do we need tunable knobs accessible by users? Do we need status information? All this is handled in attributes of the database handles (be careful when your DBD is running "behind" a L<DBD::Gofer> proxy). How come the attributes into the DBD and how are they fetchable by the user? Good question, but you should know because you've read the L<DBI> documentation. C<DBI::DBD::SqlEngine::db::FETCH> and C<DBI::DBD::SqlEngine::db::STORE> taking care for you - all they need to know is which attribute names are valid and mutable or immutable. Tell them by adding C<init_valid_attributes> to your db class: sub init_valid_attributes { my $dbh = $_[0]; $dbh->SUPER::init_valid_attributes (); $dbh->{foo_valid_attrs} = { foo_version => 1, # contains version of this driver foo_valid_attrs => 1, # contains the valid attributes of foo drivers foo_readonly_attrs => 1, # contains immutable attributes of foo drivers foo_bar => 1, # contains the bar attribute foo_baz => 1, # contains the baz attribute foo_manager => 1, # contains the manager of the driver instance foo_manager_type => 1, # contains the manager class of the driver instance }; $dbh->{foo_readonly_attrs} = { foo_version => 1, # ensure no-one modifies the driver version foo_valid_attrs => 1, # do not permit to add more valid attributes ... foo_readonly_attrs => 1, # ... or make the immutable mutable foo_manager => 1, # manager is set internally only }; return $dbh; } Woooho - but now the user cannot assign new managers? This is intended, overwrite C<STORE> to handle it! sub STORE ($$$) { my ( $dbh, $attrib, $value ) = @_; $dbh->SUPER::STORE( $attrib, $value ); # we're still alive, so no exception is thrown ... # by DBI::DBD::SqlEngine::db::STORE if ( $attrib eq "foo_manager_type" ) { $dbh->{foo_manager} = $dbh->{foo_manager_type}->new(); # ... probably correct some states based on the new # foo_manager_type - see DBD::Sys for an example } } But ... my driver runs without a manager until someone first assignes a C<foo_manager_type>. Well, no - there're two places where you can initialize defaults: sub init_default_attributes { my ($dbh, $phase) = @_; $dbh->SUPER::init_default_attributes($phase); if( 0 == $phase ) { # init all attributes which have no knowledge about # user settings from DSN or the attribute hash $dbh->{foo_manager_type} = "DBD::Foo::Manager"; } elsif( 1 == $phase ) { # init phase with more knowledge from DSN or attribute # hash $dbh->{foo_manager} = $dbh->{foo_manager_type}->new(); } return $dbh; } So far we can prevent the users to use our database driver as data storage for anything and everything. We care only about the real important stuff for peace on earth and alike attributes. But in fact, the driver still can't do anything. It can do less than nothing - meanwhile it's not a stupid storage area anymore. =head2 User comfort C<DBI::DBD::SqlEngine> since C<0.05> consolidates all persistent meta data of a table into a single structure stored in C<< $dbh->{sql_meta} >>. While DBI::DBD::SqlEngine provides only readonly access to this structure, modifications are still allowed. Primarily DBI::DBD::SqlEngine provides access via the setters C<get_sql_engine_meta>, C<get_single_table_meta>, C<set_single_table_meta>, C<set_sql_engine_meta> and C<clear_sql_engine_meta>. Those methods are easily accessible by the users via the C<< $dbh->func () >> interface provided by DBI. Well, many users don't feel comfortize when calling # don't require extension for tables cars $dbh->func ("cars", "f_ext", ".csv", "set_sql_engine_meta"); DBI::DBD::SqlEngine will inject a method into your driver to increase the user comfort to allow: # don't require extension for tables cars $dbh->foo_set_meta ("cars", "f_ext", ".csv"); Better, but here and there users likes to do: # don't require extension for tables cars $dbh->{foo_tables}->{cars}->{f_ext} = ".csv"; This interface is provided when derived DBD's define following in C<init_valid_attributes> (re-capture L</Deal with own attributes>): sub init_valid_attributes { my $dbh = $_[0]; $dbh->SUPER::init_valid_attributes (); $dbh->{foo_valid_attrs} = { foo_version => 1, # contains version of this driver foo_valid_attrs => 1, # contains the valid attributes of foo drivers foo_readonly_attrs => 1, # contains immutable attributes of foo drivers foo_bar => 1, # contains the bar attribute foo_baz => 1, # contains the baz attribute foo_manager => 1, # contains the manager of the driver instance foo_manager_type => 1, # contains the manager class of the driver instance foo_meta => 1, # contains the public interface to modify table meta attributes }; $dbh->{foo_readonly_attrs} = { foo_version => 1, # ensure no-one modifies the driver version foo_valid_attrs => 1, # do not permit to add more valid attributes ... foo_readonly_attrs => 1, # ... or make the immutable mutable foo_manager => 1, # manager is set internally only foo_meta => 1, # ensure public interface to modify table meta attributes are immutable }; $dbh->{foo_meta} = "foo_tables"; return $dbh; } This provides a tied hash in C<< $dbh->{foo_tables} >> and a tied hash for each table's meta data in C<< $dbh->{foo_tables}->{$table_name} >>. Modifications on the table meta attributes are done using the table methods: sub get_table_meta_attr { ... } sub set_table_meta_attr { ... } Both methods can adjust the attribute name for compatibility reasons, e.g. when former versions of the DBD allowed different names to be used for the same flag: my %compat_map = ( abc => 'foo_abc', xyz => 'foo_xyz', ); __PACKAGE__->register_compat_map( \%compat_map ); If any user modification on a meta attribute needs reinitialization of the meta structure (in case of C<DBI::DBD::SqlEngine> these are the attributes C<f_file>, C<f_dir>, C<f_ext> and C<f_lockfile>), inform DBI::DBD::SqlEngine by doing my %reset_on_modify = ( foo_xyz => "foo_bar", foo_abc => "foo_bar", ); __PACKAGE__->register_reset_on_modify( \%reset_on_modify ); The next access to the table meta data will force DBI::DBD::SqlEngine to re-do the entire meta initialization process. Any further action which needs to be taken can handled in C<table_meta_attr_changed>: sub table_meta_attr_changed { my ($class, $meta, $attrib, $value) = @_; ... $class->SUPER::table_meta_attr_changed ($meta, $attrib, $value); } This is done before the new value is set in C<$meta>, so the attribute changed handler can act depending on the old value. =head2 Dealing with Tables Let's put some life into it - it's going to be time for it. This is a good point where a quick side step to L<SQL::Statement::Embed> will help to shorten the next paragraph. The documentation in SQL::Statement::Embed regarding embedding in own DBD's works pretty fine with SQL::Statement and DBI::SQL::Nano. Second look should go to L<DBI::DBD::SqlEngine::Developers> to get a picture over the driver part of the table API. Usually there isn't much to do for an easy driver. =head2 Testing Now you should have your first own DBD. Was easy, wasn't it? But does it work well? Prove it by writing tests and remember to use dbd_edit_mm_attribs from L<DBI::DBD> to ensure testing even rare cases. =head1 AUTHOR This guide is written by Jens Rehsack. DBI::DBD::SqlEngine is written by Jens Rehsack using code from DBD::File originally written by Jochen Wiedmann and Jeff Zucker. The module DBI::DBD::SqlEngine is currently maintained by H.Merijn Brand < h.m.brand at xs4all.nl > and Jens Rehsack < rehsack at googlemail.com > =head1 COPYRIGHT AND LICENSE Copyright (C) 2010 by H.Merijn Brand & Jens Rehsack All rights reserved. You may freely distribute and/or modify this module under the terms of either the GNU General Public License (GPL) or the Artistic License, as specified in the Perl README file. =cut
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